Today, I will be reviewing Hollow Knight, a Metroidvania (platformer with emphasis on exploration) style game a friend of mine kindly gifted me. For context, I played the game on PC (Steam) using an XBox 360 controller; if you’re playing on PC, the game itself recommends that kind of controller. I couldn’t beat all of the optional content in this game, so you’ll definitely want every advantage you can get – it’s quite hard!
Hollow Knight takes place in the dark and forlorn kingdom of Hallownest, which is populated by intelligent bugs (Don’t worry; they aren’t the gross types. xD) and has fallen into a state of decay. A labyrinth of tunnels lies beneath the village of Dirtmouth, which serves as a hub for adventurers seeking treasure below; much of the game takes place in those tunnels. Despite being a platformer, Hollow Knight tells the intricate tale of the fallen kingdom; there’s a lot of narrative depth hiding in nooks and crannies throughout the game, and in the backstories of some of the characters. I won’t say too much about the story, but if you’re interested in lore, you’ll find plenty here.
You play the game as a mysterious knight (depicted above) about whom not much is known at the outset. They control perfectly (with the 360 controller), as far as I can tell. The gameplay is quite challenging in places, as I mentioned before, and you may find yourself dying more often than you expected to. When you do die, you leave your Shadow in your wake, and, to regain your money and full abilities, you have to make your way back to where you died and reclaim it. That was probably my least favorite aspect of the game; maybe I’m just a wimp, but it irks me when I feel like the developers are going out of their way to add an extra “punishment” for failure, ’cause I mostly just want to play for fun. But, if you’re into tough games, you may find yourself right at home with Hollow Knight’s mechanics!
Hallownest is an extremely atmospheric kingdom filled with diverse areas to explore; don’t expect the game to be monotone just because you spend most of it underground! I found myself consistently impressed by its beauty, which is wonderfully complimented by its expressive soundtrack. As far as aesthetics go, Hollow Knight is near-perfect.
The game also comes with three free DLC packs, the last of which is slated for release in early 2018. I haven’t played very much of the DLC content, but based on what I have experienced, it provides more boss fights for intrepid adventurers and a bit of extra backstory.
I thoroughly enjoyed Hollow Knight despite it being a bit more challenging than I would usually prefer my games to be; I found myself exploring for hours at a time, hunting down every last treasure, and I had loads of fun doing it. Therefore, I rate Hollow Knight 4.8/5. If you like Metroidvanias and don’t mind a bit of difficulty, I strongly recommend you check this game out!
Have you played Hollow Knight? If so, what did you think? What are your experiences with Metroidvanias in general? I’m eager to hear in the comments below! As always, thank you for reading, and have a lovely day!