Ideas for the Title of your Fiction

Hiyo, everyone! I’m making a brief post today. Recently, I’ve had to choose a title for the piece of sample fiction I intend to release here soon, which got me thinking about titles in general. I’ve always had some trouble selecting them, and I figure others probably feel similarly, so I thought I’d share my findings. To emphasize, I am in no way an expert concerning this matter!

Here are some things to consider:

  • Important characters, objects, places, or concepts in the fiction are often used as titles. For example, Lirael and Abhorsen (both by Garth Nix) simply borrow their names from a character or a rank (respectively) already present in the book. Similarly, The Hunger Games by Suzanne Collins uses the name of the event around which the book is based. If your work contains appropriately intriguing names or terminology, a key word or phrase central to the work may serve as an effective title.
  • If your work is part of a series or existing franchise, a title that ties it to that franchise may be appropriate. This works especially well for longer series.
  • If you’re looking for something deeper, reflect on the themes of your work. A title tied to a key theme can impart a certain weight upon the reader. Many literary works, such as To Kill A Mockingbird by Harper Lee, derive their titles from some theme.
  • Tone is important. If your work is a comedy, a silly title may be appropriate. Not so much if your works centers around solemn darkness. The title of your work is something of a promise to those who decide to experience it, so make it reflective of the content within.
  • Unless you’re purposefully trying to convey a sense of complexity (or something similar) in your title, simple is probably better. People often look to fiction for enjoyment, and people generally like things they can relate to, or at least understand to some degree. Unless it works against your purpose, you’re better off with a title that’s intriguing enough to inspire interest but concise enough not to appear entirely alien. I may not be doing a good job of articulating my point here, but the gist of it is that you want to choose a title that appeals to as many people as possible without sacrificing the identity of your work.

And, for now, that’s all. I told you this post would be a short one!

Have any of you struggled to come up with a title for something before? Do you have any tips of your own, or do you disagree with any of my advice? Please leave your thoughts in the comments below! I’m eager to hear from you. Happy New Year!

Why I love The Emperor’s Soul by Brandon Sanderson

The Emperors Soul

Hiyo, everyone! Today, I plan on talking about one of my favorite novellas (and one of my favorite pieces of written fiction) to this date, The Emperor’s Soul by Brandon Sanderson. Before I begin, I’ll note that this post isn’t quite like the ones I’ve made reviewing other books. I’ve read The Emperor’s Soul three or four times now, and I freely admit I will be posting about it in fangirl mode. I’ve still listed this post as a review, because I will score the novella at the end, but I’m telling you up front that I really, really like it and will be basically gushing. =p

I will avoid spoilers as best I can, although as always, I’ll share the premise of this work. This time, I’ll also talk a bit about what I perceive one of its themes to be.

The protagonist of The Emperor’s Soul is a woman named Wan ShaiLu, renowned for her skill as a Forger – and a con artist. As a Forger, she is able to change the nature of objects – she can turn a ruined chair into a pristine and decorated version of itself, for example. After a heist gone wrong, she finds herself imprisoned by the Rose Empire, who have sentenced her to death for trying to rob the empire. Fortunately for Shai, the faction currently wielding the most influence in the Rose Empire has found itself in a bit of a predicament – one that they cannot fix, but that Shai may be able to.

Following a failed assassination attempt on Emperor Ashravan, the Heritage Faction’s servants were able to completely repair the emperor’s body. But his mind was damaged beyond repair, leaving Ashravan still alive but completely devoid of personality and unable to think on his own.

That’s where Shai comes in. The empire employs people capable of mimicking priceless works of art, as Shai does, but to them, it is completely taboo to Forge a person’s soul. Shai operates under no such restrictions. Therefore, in exchange for her life and the return of certain possessions of great value to her, Shai is tasked with completely creating Emperor Ashravan’s soul from scratch – and it must be all but indistinguishable from the original. She must replace Ashravan with a fake. Such a task would normally take her years, but she has only ninety-eight days to accomplish it, for once the hundred day mourning for the emperor’s wife (who died in the attack) has ended, Ashravan will be forced to make a public appearance. If he were revealed to be all but dead, the Heritage Faction would then be stripped of much of its power.

After agreeing to take on the job despite not knowing whether she’s capable, Shai is whisked off to a small room in which to work. There, she is closely guarded, and that is where the majority of the novella takes place. In order to have any chance of success, Shai will need all the information about the emperor that she can get, and also the assistance of someone who knew him very well. That’s where Gaotona, an old advisor of Ashravan’s, finds the bulk of his role.

Gaotona is an utterly earnest man on whom Shai will have to test her seals (the magical objects she plans to use to impart Ashravan’s recreated soul) despite the fact that Gaotona views what she does as abominable and thinks her talent is wasted on Forging. Only with his help can she complete her project – or find a way to escape before the other advisors decide she has outlived her usefulness.

Throughout the novella, the two come to better understand each other despite their radically different outlooks, and bit by bit, Gaotona is led to understand how every little action can influence one’s life and personality. He is constantly surprised by what Shai is about to do with her Forging – how she is able to convince objects that their pasts were different and, by doing so, turn them into what she feels they were meant to be.

This leads to one of the story’s central themes – one I find myself totally enamored by. What Shai does challenges reality as others see it. She takes pleasure in replacing original works of art with copies she created herself, and with having everyone admire them as the genuine artifacts. She also believes all things have souls. Her seals are only able to stick for more than a short while if the object she changes itself accepts the changes she would make. If they do, she effectively replaces their pasts with different ones that lead them to become new versions of themselves.

If I may digress a little, what she does is essentially use a story embedded in a stamp to change reality. That brings the nature of reality itself into question. What makes something real? Can a lie become the truth? If so, how does that happen? The Emperor’s Soul offers some insight into those questions, and it does so elegantly, succinctly, and in a way that leaves the reader thinking. I think that is what I love most about this novella. The characters are excellent, the setting engaging, and the plot strong, but that theme is what forever caught my attention.

I don’t wish to ramble on for too long, so without further ado, let’s get to the score. I rate The Emperor’s Soul… 5/5. Surprised? Probably not. =p

Have any of you read this novella, or any of Sanderson’s other work? If so, what did you think? If not, I highly encourage you to check out some of his writing – he’s one of my favorite fantasy authors. Let me know what you think of my review and whether you feel I can do anything better in the comments below. I’m eager to hear from you! Buh-bye!

Review: Abhorsen by Garth Nix


Hiyo, everyone! Today, I will be writing a short review of Abhorsen, which is the sequel to Lirael, which I reviewed here. As before, I will try to avoid including too many spoilers for Abhorsen. That said, there will be plenty of spoilers for Lirael in this review. Without them, it would be difficult to adequately describe the premise of the book.

The story picks up where Lirael left us, at the ancestral home of the Abhorsen, whose role it is to deal with threats posed by the dead. We have just learned that Sam, one of the main characters from the previous book, is not actually the Abhorsen-in-waiting, but that Lirael is, and she is also Sam’s aunt. Across the Old Kingdom, at a place called the Red Lake, a necromancer named Hedge has possessed Sam’s friend, Nick, and is using him as a vessel for Orannis, a deadly, ancient being Hedge seeks to revive. Naturally, it’s up to Lirael and Sam (as well as their companions, the Disreputable Dog and Mogget) to travel to the Red Lake and put a stop to Hedge’s plan.

The group faces all sorts of dead and magical threats along the way, and they suffer through a journey that pulls no punches regarding how tiring and disheartening traveling on foot can be. As they make their journey, we continue to learn about their personalities. Abhorsen largely builds on Lirael in this regard; there are few new characters of much import, but the old ones must adapt to their new places in the world, and therefore, their views about themselves.

As a side note, it was an absolute thrill to read the passages from Nick’s perspective. As a half-possessed skeptic surrounded by the dead who still clings to a scientific worldview, his reasoning is quite amusing to behold.

I believe that Lirael and Abhorsen are better read as a single story than as two separate novels. The point at which the former ends and the latter begins feels somewhat arbitrary, and I don’t think Lirael really closed many of the key story arcs. Much of AbhorsenĀ felt like part of the climax of the story we’d been waiting for in the previous novel. Therefore, I recommend reading these books together.

I would also like to note that I loved the imagery in Abhorsen, especially the in-depth description of Death (the place where the dead go). More of that realm was shown in Abhorsen than in either Lirael or Sabriel, and that world was simultaneously haunting and fascinating to explore.

I won’t be discussing the ending in any detail; all I will say is it felt a bit abrupt and left a few questions unanswered. Overall, I rate Abhorsen 4/5.

Have you read any of Garth Nix’s work? If so, which stories, and what did you think? If not, what have you been reading instead? I’m eager to hear from you. Buh-bye for now; Merry Christmas and Happy Holidays!

Star Wars: The Last Jedi Thoughts and Review

The Last Jedi Poster

Hiyo, everyone! Just yesterday, I saw Star Wars: The Last Jedi, and I really wanted to talk about it, and I figured this was the perfect place for me to share my opinions.

This isn’t the first review I’ve done on this blog, but I’d like to say up front that it will be different from my previous reviews in two ways. Firstly, I won’t be summarizing the movie’s premise. There must be thousands of reviews doing just that. Instead, I’m directing this review toward people who have already seen the movie. That may seem counter-intuitive, but the movie has been out for a whole three days now, and I figure most of the die-hard fans who are likely to look up blog reviews have already seen it. xD

Secondly, unlike my previous reviews, this one will be absolutely filled with spoilers. So, if you haven’t seen the movie yet and don’t want to be spoiled, I recommend you turn back now!

Okay, here goes! I’d like to start by saying I found the action in this movie to be a blast to watch from start to finish. At the beginning of the movie, I was a bit worried The Last Jedi would mimic the structure of The Empire Strikes Back much like The Force Awakens imitated A New Hope, since both films start with the Rebels fleeing from a compromised base. The ensuing chase only strengthened my concern, so I was pleased when the plot turned in another direction after the First Order caught up with the Rebels.

Meanwhile, on a remote island/planet, we found Luke and Rey exactly where we’d left them: staring each other down. I was a bit disappointed to see Luke subsequently play the grumpy old man shtick after that; it felt entirely too cliche. Rey’s arc for this movie became a lot more interesting once her force-enabled conversations with Kylo Ren began popping up. I found myself quietly shipping the two of them throughout the movie. =p

To be honest, as the movie progressed, I found Luke to be more and more of a letdown. The revelation that he contemplated killing Kylo in his sleep suggests that he learned nothing from his father’s redemption. Obviously, Kylo’s subsequent murders were an unwarranted, but I can’t blame him for hating Luke and turning away from Luke’s teachings – nor can I blame Rey for storming off of the planet.

The scene with Yoda came off as rather silly to me, especially the part where Yoda made lightning strike and started a fire. If he can do that, why not materialize on the First Order’s ship and blow things up? But I digress. xD

The Rebel’s defense against the First Order was a far more interesting arc to me. I could really feel their desperation as things kept getting worse and worse. That said, I couldn’t quite suspend my disbelief when Leia survived being thrown into space. That entire sequence seemed a bit contrived. At first, I was as wary as Poe of Leia’s replacement, Vice-Admiral Holdo, but – well, we’ll get to that later. =p

From the scene where the two of them met, I found Finn and Rose to make a cute couple. Their little adventure gave us a fun look at the financial elite of the galaxy, although, ultimately, I feel it only served to bring the two of them closer together. (And to show off BB-8’s badassery. =p ) Their plan completely fell through, which is fine and all, but I feel it didn’t really progress the story forward except by leading up to Finn’s epic duel with Captain Phasma.

The scene between Rey, Kylo, and Snoke was where The Last Jedi really began to distinguish itself from the other Star Wars movies in my eyes. Much like Palpatine, Snoke was a completely obnoxious, arrogant jerk – and it was an absolute delight to watch him die for his smugness. He completely underestimated Kylo, who I was outright rooting for at that point. However, Snoke did leave one burning question in his wake – who was that mighty Sith Lord who seems to have materialized out of nowhere?

The battle between Rey, Kylo, and Snoke’s guards was absolutely thrilling to watch, and my internal fangirl cheering was at its peak as the two of them helped each other survive. To be honest, I really, really wanted them to join forces, regardless of which side they chose – but, alas, the story took a different turn. xD

Meanwhile, as the rebels fled via escape pods, we were given the privilege to bear witness to what I consider the most breathtaking scene in the entire movie – Vice Admiral Holdo’s use of hyperdrive to take down a star destroyer. Everything about that scene, from the visuals to the temporary silence to the implications of that action was just perfect, and I don’t think I’ll ever forget it. Holdo’s attack was so effective it left me wondering why hyperdrive-kamikazi ships are not widely used weapons of war. Surely, someone in the history of the galaxy has to have done that before, right? =p

The battle outside the abandoned Rebel base was visually a pleasure to watch – the juxtaposition of white and red birthed by the planet’s surface remind me of the movie poster shown above. Projection-Luke’s appearance took me by surprise, and I find it hard to believe it worked. The trinket Luke gave Leia upon his appearance was shown to be a complete illusion, so it seems strange that Leia didn’t have a reaction to being given something immaterial. Still, it was fun to watch the imperial army focus its fire on Luke to no avail, and amusing to witness the non-existent battle between him and Kylo. I was kind of surprised General Hux didn’t try to kill Kylo once the illusion was revealed, but I suppose he had already publically acknowledged the latter as his new Supreme Leader.

The ending left me with a few strong impressions. Firstly, Rey is growing more powerful at a staggering rate. I can’t wait to see what she’s like in Episode 9! Secondly, Luke’s death felt a bit abrupt. I suppose the stunt he pulled put a lot of strain on his body, but it felt like a rather anti-climatic way for a legendary Jedi to die. I suppose Yoda just died of old age, too, though. Thirdly, the scene at the very end with the children suggests to me that the badly wounded Rebel Alliance will largely be rebuilt by the next generation of freedom fighters. That makes me wonder whether there will be a large time gap between Episodes 8 and 9.

As a side note, The Last Jedi took a very unexpected route concerning humor. It felt a bit surreal to see some of the sillier scenes actually in the movie, but I have to admit, I did laugh at some of them. Slapstick though they were, I felt they made the film a bit more engaging.

Overall, The Last Jedi is far from a perfect film, but it’s one I thoroughly enjoyed nonetheless. As you may know if you’ve read my previous posts, I like to acknowledge the faults in the media I experience and find ways to look past them. None of The Last Jedi‘s flaws ruined the experience for me at all, and the sheer quantity of awesome moments left me really hyped for the sequel. Therefore, I rate The Last Jedi 4.5/5. I thoroughly enjoyed its willingness to tinker with the formula a little.

Have you guys seen The Last Jedi yet? If so, what did you think? Which scenes stood out the most for you? Were any of the flaws unforgivable in your eyes? As always, I’m eager to read your feedback. Buh-bye for now!



How I Write When Depressed

Hiyo everyone. Today, I’ll just be making a short post about how I motivate myself to write when I’m depressed. My technique may also work on creative endeavors aside from writing, but I wouldn’t know for sure, ’cause writing is the only one I do.

As anyone who suffers from depression knows, when you’re depressed, it can be hard to motivate yourself to do anything. But, if you plan on professionally writing, it’s important that you keep writing no matter how you feel. Otherwise, your mood could end up greatly sabotaging your work by slowing you down too much. I’ve been dealing with depression for a long time (I don’t plan on explaining why, ’cause I’d rather avoid this being a mopey woe-is-me sort of post) so I’ve had to find a strategy to get around letting my depression dictate my writing schedule.

I find it helpful to remind myself why I’m writing in the first place. It stems from my love of stories. When I’m depressed, that reason seems weak and meaningless, but in my experience, the best way to get around that is to trust in the version of myself from whenever I last didn’t feel depressed. When I do that, I sort of borrow some of her determination and use that to fuel my writing, even if it does feel empty in the present. I can kind of look up to that version of me as something to strive toward. For her sake, I make myself write regardless of my feelings.

Once I get started, I find it much easier to continue writing. Since stories are something I’m passionate about, plugging away at one often revives a spark of interest. One worry I’ve had is that my work would be of a poorer quality if I write when depressed, but, actually, I don’t generally find that to be the case. In the present, I often think badly of what I’m writing, but when I go back and review it while in a better mood, it seems a lot better, and I can revise any trouble spots that may have cropped up because of my depression.

I also find it helpful to write from the perspective of one of my more upbeat characters when I’m feeling down. During the writing process, I do my best to view everything the way my viewpoint character would, so, sometimes, borrowing a cheerful character’s mind for a bit makes me feel a bit better, too. And when I do finish my writing for the day, the feeling of gratification of having gotten something done often helps my mood itself.

I guess the bottom line is that, if nothing matters, there’s nothing wrong with writing a little, even if it is futile, and, sometimes, the act of writing itself can restore some sense of purpose.

Anyway, I suppose those are just little mental tricks of mine, but I hope they’re of use to someone. For those of you who have depression, how do you cope with it? Do you have techniques that I didn’t mention? I’m eager to hear your thoughts! For now, ciao~

Review: Lirael by Garth Nix

Lirael 1

Hiyo, everyone! Today I will be reviewing Lirael by Garth Nix, a book I just finished reading last night! To begin, I’ll note two things: Firstly, Lirael is technically a sequel to another novel by the name of Sabriel by the same author. However, you don’t need to have read Sabriel in order to understand Lirael, though if you read them out of order, there will be some spoilers from the former. This review also includes some of those, though I will keep them to a minimum.

And, secondly, speaking of spoilers, I will avoid those as much as I can, although, as always, I will be discussing the premise of the book, which will reveal some introductory information.

Lirael mostly takes place in a land called The Old Kingdom, where magic holds great power and much of the technology from Ancelstierre, the neighboring nation, is obsolete. (Note that Anceltstierre’s technology falls far short of modern technology in the real world, but they do have electricity and stuff.) In The Old Kingdom, it is fairly common for dead things to walk with the help of necromancers, and other magical constructs are not unheard of.

The Old Kingdom is largely ruled by three groups: The royal bloodline, the Abhorsen bloodline, and the Clayr. The Abhorsen is the only person in The Old Kingdom who is allowed to practice necromancy and it is their job to deal with all threats from the dead. The Clayr are a people gifted with the Sight – the ability to see visions from the future or possible futures. It is with the Clayr that we meet Lirael, the primary protagonist.

We find Lirael in great distress on her fourteenth birthday when she awakes to discover she still doesn’t have the Sight, though it is typical for members of the Clayr to first See when they’re ten or eleven. Immediately, Lirael is sympathetic to anyone who has ever felt like they do not belong. For a recluse like me, at least, she’s a very easy character to identify with and she’s definitely my favorite character in the book.

As time goes on, Lirael finds a place in the Clayr’s Great Library, which, unlike modern libraries, is rife with magic and danger. She eventually befriends a creature called the Disreputable Dog who can talk and displays several other signs of very obviously not being a normal dog. From there, she gradually comes to find her place in the world – and learns firsthand the dangers of The Old Kingdom.

The book’s other frequent viewpoint character is Sameth, the prince of The Old Kingdom and the Abhorsen-in-waiting. He, too, feels like he doesn’t belong – his blood requires that he learn how to fight the dead and enter Death itself, but not long into his character arc, we find that he is deeply afraid of everything to do with being Abhorsen and feels he is completely unsuitable for the role. Eventually, he ends up journeying to find a friend of his from Ancelstierre, Nick, who came to visit and instead found himself in dire trouble. He is soon accompanied by a delightfully sardonic magical creature resembling a cat who goes by the name of Mogget.

Eventually, the two main characters meet each other, and with each other’s help, they steel themselves for the battle ahead – a battle that could see The Old Kingdom fall to ruin.

I found Lirael to be a super easy read that kept me coming back for more – in fact, I read the 700+ page book in just a few days. =p The Old Kingdom and the creatures dwelling within it give off a wonderfully spooky and ancient vibe, and the magic available to the characters is volatile enough to keep them in constant danger. There are surprises around every corner, and the protagonists and their familiars are extremely likeable. Several quotes from throughout the book offer memorable perspectives on various aspects of life.

Lirael‘s biggest downside, in my opinion, is that the ending felt a bit abrupt and anti-climatic. It very clearly sets the direction for the sequel, Abhorsen, which I expect I will review this month. There is a major revelation, of course, but it’s obvious enough that I saw it coming hundreds of pages in advance. I’m hopeful that Abhorsen will provide a proper climax to the story in its place; unlike Sabriel, Lirael‘s ending leaves the story feeling incomplete.

Despite that, I strongly recommend Lirael to anyone who is a fan of the fantasy genre and who likes experiences dark and sinister worlds. The setting and characters are simply enthralling to read about, and I expect the trouble brewing throughout the novel will lead to an intriguing conclusion in the sequel. Overall, I rate Lirael 4.5/5.

Have any of you read Lirael, or any other book in the series? If so, who are your favorite characters, and what did you like most about the novels? If not, what have you been reading instead? I hope to hear from you soon! ‘Til then, thanks for reading my review!

My Top 5 Favorite Mega Man Games

Hiyo, everyone! As some of you may have heard, yesterday Capcom announced Mega Man 11, currently slated to be released near the end of 2018. Since I have always loved the Mega Man series, I thought I’d celebrate by posting a top 5 list of my favorite Mega Man games and why I like them! By the way, I’m making this post in addition to another review I plan on posting this week, so keep your eyes open for that!

For this list, I will focus only on the Mega Man Classic and X series. That’s because, while I’ve played some of the games in the other 5 Mega Man series, I haven’t given them the same amount of attention as I have Classic and X, so I feel that if I included them, my judgment would be biased. I’ll also avoid using any compilation games on this list, ’cause that would just feel kind of cheap. =p

Of course, this list reflects only my opinion, so don’t worry if your favorite isn’t on my list; that may just mean I haven’t had the same experience with it as I have with these!

So, without further ado, let’s begin!

5. Mega Man X3 (SNES version)

Megaman X3

I first played Mega Man X3 ages ago, and, boy, it was tough! I remember struggling to kill my first boss even though I was aiming for the ones people said were easiest, and at the time, the experience made me very cross! xD But, once I was finally able to get my foot in the door, I found myself with a vast set of levels to explore and a diverse cast of enemies to defeat. I’ll never forget how hyped I was the first time I found Vile’s Lair!

A plethora of hidden items are strewn throughout the game, which I love; scavenger hunts have always been my thing. The only downside was the existence of a few upgrade capsules that, if collected, prevent you from later obtaining the best armor in the game. Not cool, Capcom! But the thrill actually getting that armor on later playthroughs (as well as a certain green buster upgrade~) was lovely, and the ending was cool. Speaking of, the reason I singled out the SNES version of this game as a favorite is because of the music that plays during the start of the credits, while all the enemies from throughout the game are displayed. That music always got me so hyped up, but they changed it for the re-release! So silly!

4. Megaman and Bass

Megaman and Bass

And here we move on to a less known gem! Megaman and Bass, released only for the GBA in the U.S., is graphically similar to Mega Man 8, and even reuses a couple of MM8’s Robot Masters, but there’s one key difference – at the start of the game, you choose between Mega Man and Bass and play through the entire game as that character! The two have very different abilities (Mega Man can charge his attacks and slide, whereas Bass can rapid-fire his weapon in 7 directions and double jump), and throughout the game’s stages, there are paths open to only a certain character. Many of those paths lead to some of the 100 collectible CDs, which I took great pleasure in hunting down! (Mostly. >.>)

The thing about this game that really hit me was that, even compared to X3, it’s hard. It took me a really long time to finally clear the game on the GBA, without the use of save states or anything, but victory was so gratifying! I ended up beating the game several times with each character, and every time I did, it cheered me up a little! If you haven’t played Megaman and Bass before and you’re able to get a hold of a copy, I highly recommend it!

3. Mega Man 4

Megaman 4

I think I may be considered a bit weird for liking Mega Man 4 more than 2 or 3, but I can’t help it; I’ve just always liked this game! It’s definitely easier than Mega Man 3, but not yet as easy as Mega Man 5 and 6 would prove to be. I thought the difficulty was a good balance and enjoyed exploring the game’s many stages. And, to my delight, there were things to be found! Mega Man 4 hides two completely optional abilities, and I found figuring out the best uses for them to be an absolute joy.

This is also the first Mega Man game to feature two fortresses at the end. Even though it was pretty obvious that Wily was behind everything, it was nice to have twice as many stages to play through, and some of the bosses featured in them were quite unique. Of the first four classic Mega Man games, this one sticks with me most!

2. Mega Man Powered Up

Megaman Powered Up

Here’s a game you may not have heard of! Mega Man Powered Up is a remake of the original Mega Man exclusive to the PSP. While its chibi art style may be off-putting to some (personally, I liked it =p), the game makes up for its visual change in direction by offering completely new stages in place of the originals as well as adding two more Robot Masters – Oil Man and Time Man. Despite being a remake, Mega Man Powered Up offers a truly unique experience. You can also play through the game on three separate difficulties, so an appropriate challenge is available to newcomers and veterans alike.

Then there’s my favorite part of the game – the playable characters! Not only can you play as Mega Man, but also Protoman, all 8 Robot Masters, Roll (who attacks with a broom), and Rock (an unarmed, unarmored version of Mega Man who kicks his way to victory!) This gives the game an incredible amount of replayability and also adds to the challenge; there’s nothing quite like playing as a Robot Master and fighting the one who weakens you!

Mega Man Powered Up also offers a mode where you could construct your own levels, but due to the limited amount of available pieces and some silly restrictions, that mode didn’t really take off. Nonetheless, if you haven’t played this game and can get your hands on it, I highly recommend it!

1. Megaman X

Megaman X

Okay, no surprises here. Mega Man X is among the most beloved games in the franchise, and it’s my favorite, too. Everything about the game is just tuned so marvelously; when I first played, everything from the ability to dash to the chargability of Maverick weapons felt ultra cool! Mega Man X starts off strongly with an intro stage ending with an unwinnable boss fight with a very cool enemy. That got me hooked from the outset, and the game just got better and better!

Difficulty-wise, Mega Man X is unexceptional for a Mega Man game. It’s tough in places, but not brutal, and if you choose to tackle the “correct” first boss, it’s easy enough to make progress. There are items hidden throughout the game that incentivize exploration, and the soundtrack is just killer. From my first time playing and to this very day, Mega Man X is a blast to play through, and for that reason, it is my favorite Mega Man game!

What about you? What are your favorite games in the series? Have you played all the ones I listed? Feel free to leave your thoughts in the comments below, and thanks for reading!